
Unity Game Development: Improve Your Code Skill
Published 1/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Unleash Your Creative Potential: Advanced Unity Skills for Innovative Game Development
What you’ll learn
Code Reuseable
ScriptableObjects
Abstract Class
Couroutine
Async Method
Optimization with Object Pooling
Requirements
Familiarity with object-oriented programming (OOP) concepts such as classes, inheritance, and polymorphism.
Basic understanding of game development concepts such as game engines, game objects, and game mechanics.
Access to a computer capable of running Unity Editor and Visual Studio or other C# code editor.
High speed Internet connection
Passion and commitment to learn and develop skills in Unity game development.
Description
Overview
Section 1: Introdution
Lecture 1 Introducing myself
Lecture 2 Audience & Methodoly
Lecture 3 Resources & Support
Lecture 4 Bad Code
Section 2: Level System
Lecture 5 Level System
Lecture 6 Intro Level System
Lecture 7 Level System I
Lecture 8 Level System II
Lecture 9 Level System III
Lecture 10 Level System IV
Lecture 11 Level System V
Lecture 12 Level System – Final
Section 3: Player & Properties
Lecture 13 Player & Properties
Lecture 14 Player – Properties – Input – Event
Lecture 15 Properties
Lecture 16 Player – Properties II
Lecture 17 Player – Input Event
Lecture 18 ViewEvent
Section 4: Events & List of Action
Lecture 19 Events & List of Action
Lecture 20 Action – ActionManagerController – ActionManagerEvent
Lecture 21 Action
Lecture 22 PopUpView
Lecture 23 SoundAction
Lecture 24 AudioView
Section 5: Item & Behavior
Lecture 25 Item & Behavior
Lecture 26 Items & Behaviors
Lecture 27 Items & Behaviors II
Lecture 28 DisplayEvent
Section 6: Behavor List & Request
Lecture 29 Behavor List & Request
Lecture 30 Intro Request System
Lecture 31 Request I
Lecture 32 Request II
Section 7: Interfaces & Views
Lecture 33 Interfaces & Views
Lecture 34 Intro Interface
Lecture 35 Interface & RequestView
Lecture 36 Request I
Lecture 37 Request II
Lecture 38 Display & GameController I
Lecture 39 Display & GameController II
Section 8: Pool System
Lecture 40 Pool System
Lecture 41 Intro PoolSystem
Lecture 42 MovimentView
Lecture 43 PoolSytemView I
Lecture 44 PoolSytemView II
Lecture 45 PoolSytemView III – Update the GameController I
Lecture 46 PoolSytemView IV – Update the GameController II
Lecture 47 ParachuteView – Async SlowDown
Lecture 48 Ajust PickView I and Setup Gift Prefabs
Lecture 49 Explain and Setup DisableView and Setup Cars Prefabss
Lecture 50 Setup Seagulls
Lecture 51 Add Song in to Level and Final Touches
Lecture 52 Congratulations